Sep. 20th, 2012

k_a_webb: (Default)

From now until midnight on Monday I’m open for prompts. As it’s close to the autumn equinox it would be good to write some autumn themed stories and with it being World Walkers month I’d love to see some World Walkers prompts, but I’m happy to write anything you’d like to see written. If you’re no good at prompts then give me a random number (or more than one) and tell me whether you’d like an autumn story or a World Walkers story.

For every prompt I receive I’ll write and post 500 words. If you signal boost this prompt call on any platform (LJ, DW, Facebook, Twitter, etc.) then I’ll double the word count for one prompt per platform (eg. leave me four prompts and boost on four platforms to get 1,000 words for every prompt you’ve left; leave me six prompts and boost on three platforms to get three stories of 1,000 words and three stories of 500 words – your choice which prompts get the bonus words).

If 5 people prompt me during this session I’ll write one bonus story of 1,000 words (a World Walkers autumn story). For every prompter following the fifth I’ll add another 500 words to the story.

More words can be purchased using either money or credits: £1.50 for 500 posted words or 3 credits for 1000 words sent as a PDF, up to a limit of 6,000 words (£18.00 or 18 credits) per prompt.

This month I’m aiming to help with the rent, so I’m looking to get between £140 and £380.

If I get £20 I will post one new piece of bonus material, which will be posted as soon as it is written, chosen by the donor whose donation gets me to this point.
If I get £40 I will write a story of at least 1000 words, which will be posted as soon as it is written, chosen again by the donor whose donation gets me to this point.
If I get £60 I will make all the stories written to prompts into an ebook, which will be emailed to everyone who has donated.
If I get £80 I will write one new piece of bonus material that will only be available in the ebook.
If I get £100 I will write one story of at least 1000 words that will only be available in the ebook.
For every £25 after the £100 I will add another bonus story or new piece of bonus material to the ebook.

If I reach £140 I’ll be ecstatic and I’ll post 10,000 words in October.

If I get £200 I will make a second ebook with at least 10 new stories in, of at least 1000 words, set in a collection of the donors choice, and 2 pieces of bonus material, which will be emailed to all the donors.
If I get £250 I will add at least three new stories which will only be available in the ebook and one piece of bonus material.

If I reach £380 I think I’ll pass out and I’ll triple the word count for October.

Mirrored from K. A. Jones Writing.

k_a_webb: (Default)

Life clay is only found on Athare, created by the world in an attempt to gather up ambient magic. On the day the fae stumbled across it they believed it was just normal clay, until they started trying to make things from it, and a newly made pot attempted to walk across the room. When this happened they started using life clay purely for making statues and statuettes, but not very often because they had no understanding of exactly what happened when they used it.

This changed when the other races discovered it existed. At first it was used purely to make little animal statuettes that could be used as companions, but then someone worked out that the little creatures could be taught to use different magical powers. Once this happened some of them were used to play large magic games that didn’t have any victims, apart from the little clay creatures, and those that were damaged were usually discarded.

Many of the discarded creatures banded together and attempted to look after each other. They couldn’t die, because they were made of clay, they didn’t feel pain, but missing limbs did make life difficult for them. Some had lost little things, like ears, while other had lost legs and arms. A lot of them still had their magical abilities, but they were almost all battle magics so not much use when it came to making a life for themselves.

Mirrored from K. A. Jones Writing.

k_a_webb: (Default)

Not everyone on Siaral becomes a Breeder, but this is what the race was called by the fae, and they don’t see a reason to change it. They are a humanoid race, created purely to look after the creatures they share a world with, so they weren’t originally given any magical powers. On this planet the fae planned on the magic of the creatures being collected rather than the people. Now many of the Breeders do have one of three forms of magic that have become normal on this world, in part due to the magical volcano.

The first form of magic is wish magic. Some Breeders can grant the wishes of anyone on any world, including Taithmarin, Kankirin, and Aerith. Normally they are careful about whose wishes they grant, but occasionally they make mistakes and grant wishes that adversely affect other people, and they don’t often grant wishes for the anyone on the lost worlds. It’s possible that the Breeders with wish magic know more about the worlds of the web than the walkers.

The second form is knot magic. Using different types of knots these Breeders can tie spells into cords for later use or to sell on to people who don’t have this ability. Often these Breeders travel to other worlds to learn spells from different races to include within the knots, as they can learn almost any type of magic known in the web. Some people think that these Breeders have the most terrifying ability as they can learn all the types of magic and the walkers watch over them more closely than any of the other breeders.

The third form is scroll magic. Breeders with this ability can create magical scrolls that can be used by almost anyone on the web. Most other written magic can only be used by races with magic, but these scrolls can be used by races without magic too. They are more expensive than any other written magic, but people are happy to pay the money in order to use magic they may never have been able to use.

Each type of Breeder wears a band around their arm to tell people which type they are. Those Breeders who don’t have any of the Breeder specific magics or want to raise the magical creatures of Siaral often travel to one of the other worlds.

Mirrored from K. A. Jones Writing.

k_a_webb: (Default)

One of the three races of Beshaki, the Lumen live in the third that is permanently day. They have what is called day magic, abilities that only the Lumen are born with on this world, although they may also be abilities other magic users have on other worlds. Due to the knowledge the walkers have they know exactly what abilities the Lumen have but apart from them no one else quite understands what day magic is, not even the Umbra and the Arctus, the two other magical races on Beshaki.

For centuries the Lumen have kept their side of the river dividing the day section and the twilight section, but things weren’t always that way. There was a time when the Lumen attempted to destroy the Umbra, and planned on moving onto the Arctus when that was done, believing that they had the right to rule over the entirety of Beshaki, and that was when the Lumen Knights came into existence. Now they work to keep peace between the Umbra and the Lumen in an attempt to make amends for what the first Knights attempted.

Mirrored from K. A. Jones Writing.

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