k_a_webb: (Default)
K. A. Webb ([personal profile] k_a_webb) wrote2015-09-09 04:03 pm

Talking about... Eorith

Eorith is one of the Fae World worlds. When I started writing it I knew it was going to be a world with classes, but I'm still working out exactly which ones I plan to use and how that's going to affect things. Obviously, because it's one of my worlds, I had to add unusual races. The first one to be introduced were the Curatix Canes. I have to admit to using a lot of Latin to name things, as well as some other languages, but I never used more than one language in a name. I also have to admit to having a lot of races that are mammals, often dogs and cats, although there are a number of other animals on the World Walkers worlds. (Feel free to ask questions about them.) The Curatix Canes are dogs, about the size of Great Dane or English Mastiff, and they have magic.

I'm still working out the magic of this world. That can be one of the most difficult parts of the world building I do, in part because I write at different times, and magic, in my worlds, always evolves. I might learn something about it and then find it's different in ten, twenty, or a hundred years time. What I do know about it is that the magical races have dealt with a long war, that I'm still learning about, which is why humans are being drawn there by the magic of the world - so it's obvious they're going to have an effect on what happens next.

As it's one of the worlds I know least about it would be great to have someone to bounce ideas with, especially related to the classes and magic, because that always helps. I know there are several other races, one humanoid, but so far they haven't come forward yet. The other thing that helps is asking for more stories on this world, as I often learn as I write.
novel_machinist: (Default)

I hear the call of my people

[personal profile] novel_machinist 2015-09-10 06:41 pm (UTC)(link)


I TOO have a magic world that I'm building up all my notes are here on [personal profile] roost. You have to join, but it's not like an approval process or anything. I just wanted it to be a way to keep the NSFW stuff from too easy access.

Anyway, I LOVE world building stuff, so... what would you like to talk about?
novel_machinist: (Default)

[personal profile] novel_machinist 2015-09-16 01:12 pm (UTC)(link)
We can be here for months for all I care

I tend to write something and THEN later realize it fits into one verse or the other. Roost, for example, started out as one story, now it's a verse with 7. I sort of split verses up by the "rules", you know?

As far as turning a game mechanic into a true worldverse, I think that the way that works best for me is to do a combination of things. I would look up a few areas as to what it is to be a druid, do I want to keep that name? In many canons, druids gain power from the earth. Perhaps she needs to have soil of her homeland near her, certain plants or animals to help center her and draw from her.

In my universe all magic is sort of tied to the planet that people live on, it's called the Powers. Certain people can tap into it and the degree that they are able to draw from it sort of denotes their "class" if that makes sense. I tend to say that the Powers are like a river and the people are channels/dams.

Does that help?
novel_machinist: (Default)

[personal profile] novel_machinist 2015-09-17 03:09 am (UTC)(link)
In my universes the Powers give complete control (or the ability to do so) to one person every "age". That person, regardless of gender is called the Sorceress. Usually anyone who is greatly tied to the Powers is also paired with a grounding influence known as a Knight. There are lots of little nuances and stuff that comes with the Knight/Sorceress relationship, it bleeds out to basic witches a lot too. I also differentiate between magi and say, a mediwitch or kitchenwitch.

You basically have to go to school and pick a "major" so to speak to be a mage of any kind.
novel_machinist: (Default)

[personal profile] novel_machinist 2015-09-23 02:45 pm (UTC)(link)
So is the world thirsty for magic users? Is there then a set number of them that Eorith wants at a time?

I think that classes are still very useful, I come from and RPG background and I've found games like "Dragon Age" to be extremely artful storytelling.
novel_machinist: (Default)

[personal profile] novel_machinist 2015-09-28 06:01 pm (UTC)(link)
One thing I end up doing with worlds is leaving a lot of "notes" around while I'm writing. If I really want to get into a scene I just write it. If it's wrong then I'll get about to fixing it in post.
teaandstars: (Default)

[personal profile] teaandstars 2015-09-10 11:16 pm (UTC)(link)
World building is fascinating, I'm always happy to talk about it. I have three worlds, maybe four, that I'm working on building and for one of them, I'm working on figuring out exactly how magic works. It's a real challenge because I want it to feel like it fits naturally and is part of the world, rather than just existing in its own bubble.
teaandstars: (Default)

[personal profile] teaandstars 2015-09-11 08:49 am (UTC)(link)
That's an impressive amount! Eorith sounds fascinating (I love its name too).