Languages and Scripts
I’ve always wanted to learn Latin. The problem I’m finding is that I think I’ve forgotten how to learn languages, which probably sounds a little strange. When I was four/five I learnt how to read, write and speak English (I was an early learner because my mum was determined I wasn’t going to be behind, like she was, and it meant I’d read every single book my first school owned by the time I was eight). Now that I’m going back to them I find that I can’t remember how I learnt English and I think that’s having an effect on wanting to learn other languages. I wish I’d had a chance to learn at least one other language when I was younger, but that’s something that can never happen now.
The other problem this is causing is with the creating of my conlangs and scripts. Part of me wants to start with the scripts, because that’s the easy part, but I think it would be better to start with the basics of the language before starting to play with scripts. Although some of the scripts are for ancient languages that are almost entirely forgotten – the only thing still used is the script. I’ve never created a conlang before, so if someone could help that would be great.
Mirrored from K. A. Jones Writing.
Okay...
First, there are two basic approaches to making a constructed language:
1) The simple way. You pick some sounds and combine them into words. This is easy and it's great if you just want names or individual words. This is what most writers do.
2) The thorough way. You build a model language, usually starting with phonemes and then word construction. (Do not build the script first. Build the phoneme set first so that you know what you need letters of, if it's an alphabet or syllabary.) Make the grammar. Make a basic vocabulary, usually using something like the Swadesh list (http://en.wikipedia.org/wiki/Swadesh_list) for samples. Make some sample sentences.
Here is the conlang word maker (http://www.fantasist.net/wordmaker2.shtml) I use.
"Create a Language (http://conlang.wikia.com/wiki/Create_a_Language)" has relatively simple instructions. "The Language Construction Kit (http://www.zompist.com/kit.html)" is one of the more elaborate instructions.
Read about constructed languages (http://en.wikipedia.org/wiki/Constructed_language).
"How to Build a Language (http://donh.best.vwh.net/Esperanto/EBook/chap03.html)" is really more of an overview of some famous conlangs.
My best tip for making something sound good is to mix and match from human languages. Pick a base language, start with its sounds, then delete at least one and add at least one new sound. Pick a base grammar and then change a few of the major points (subject-verb-object to subject-object-verb, or adjective-noun to noun-adjective, etc.). This prevents your language from being too close to a known source, but it will probably still be comprehensible. It's possible to build entirely from scratch but you really have to know what you're doing there.
Also: try to make a list of concepts that your literary culture has, which are not common concerns to English speakers. A culture always makes a rich vocabulary for whatever it considers important. So do that.
If you want a sample, I can send you the stuff for Torn Tongue; I was on the language development team for that, and it's quite complete for a model language.
Also I could make you a conlang. I build the things for fun or story worlds anyhow. I'm pretty busy right now, but I'm always hanging around you, so I may pick it up at some point.
The problem I’m finding is that I think I’ve forgotten how to learn languages, which probably sounds a little strange. <<
No, that's standard for Homo sapiens. The language acquisition window is open for babies, begins to close for young children, and is almost welded shut by the time puberty ends. I'm unusual because mine hasn't closed much. I would've been brilliant if I'd had more exposure early on, but I learned like a couple dozen words of Spanish just from television before I took any classes. I'm linguistic SillyPutty.
Re: Okay...
Re: Okay...